“The imagery created by LightWave users and studios and the yearly awards and recognitions for that work speaks for itself,” said Rob Powers, vice president, 3D development, NewTek.
Integrated dynamics and simulations ? Create dynamics, calculations and simulations for effects such as collapsing buildings, breaking glass, etc.Įnhanced LightWave workflow with powerful new UV tools such as Transform, Scale Rotate, Move, Separate, Stitch, Relax, UV Unwrap, Front, Cubic, Spherical and Cylindrical projections, plus cameras with both UVs and an automated texture node Support for 3Dconnexion line of 3D mouse ? Move through the virtual world and interact with models and scenes, controlling cameras and lights in real time Support for InterSense VCam, virtual camera system – Virtual production capabilities all for real-time interaction with 3D scenes MDD with new enhancements and support for the Autodesk® Geometry Cache ? Freedom to move deformations and transforms between applications allowing for an extremely flexible, extensible pipeline for animation, dynamics, effects, and renderingĬOLLADA™, FBX®, and ZBrush® interchange – Transfer, load and save camera data, lighting, objects, UV and image maps, plus parenting hierarchies, etc.
Linear workflow – Supports consistent gamma, color space, and custom Look Up Tables (LUTs) for more realistic lighting, and to maximize compositing flexibility in a professional pipeline Viewport Preview Rendering (VPR) – See instant results with realistic view of scenes and objects with interactive light, nodal shading and scene set upĬG hardware real-time viewport shading – Real-time OpenGL view of Ambient Occlusion, Bloom, Stereoscopic Anaglyph and HDRI background images LightWave 10 is ideal for all production pipelines-from large production facilities to small specialized studios. Interactive lighting, procedural textures, reflections, transparency, radiosity, it’s all there.” It’s incredible to be able to work on a character rig and get this advanced level of visual feedback. “VPR allows me to see the complex creature rigging deformations in a beautiful real-time render. “As a LightWave HardCORE member, I love the power and flexibility that I get with the preview builds of LightWave 10,” said Lino Grandi, feature film creature rigging and visual effects supervisor. This powerful combination provides directors and artists with the ability to interact in real time within a 3D set. The individual artist gains a similar immersive experience with LightWave 10 and its integrated support for 3Dconnexion’s complete line of 3D mice. These solutions evolved as a result of the virtual cinematic production techniques that were pioneered by leading Hollywood artists and technicians for films like “Avatar,” “Tintin,” and “A Christmas Carol.” For production studios and more advanced individuals, this immersive technology includes integrated support for the InterSense VCam™, virtual camera system. LightWave 10 will also offer extensive, new immersive real-time virtual cinematography and game development tools. NewTek continues to innovate with LightWave 10, offering powerful new features and benefits to LightWave artists, including an amazingly photoreal real-time version of our award-winning renderer, VPR (Viewport Preview Renderer) and advanced, real-time CG hardware viewport shading, delivering Anaglyph Stereo, Ambient Occlusion, Transparency, Refractions, and Bloom.
LightWave 10 will combine ground-breaking CORE Technology with enhanced Modeler and Layout to deliver the most extensive upgrade in years to LightWave’s production-proven workflow.
LOS ANGELES - SIGGRAPH - JNewTek, worldwide leader of 3D animation and video products, today announced NewTek LightWave™ 10, the next generation of its Emmy® award-winning professional 3D modeling, animation, and rendering software.
TIP: instance names are unique names that allow you to target movie clip and button instances in script.Offering its most advanced 3D technology with real-time viewport rendering, support for instant OpenGL shading views, advanced data interchange, immersive filmmaking and visualization tools In movie clip-editing mode, drag the wave_movie from library to layer one and give wave_movie's instance a name - wave, in properties panel. Create a new movie clip and name it waves. I will show you the shape appearance and timeline.ģ. For that the movie clip is a gradient motion Flash, which swings left and right from observing, we use Transform tool to transform the shape in frame 1 to different appearance in frame 5, 25, 75 and 50 like the following illustration. Draw a shape without border on the canvas and set its fill color as #FF9900.Ģ. Create a movie clip and name it wave_movie. See the gentle flow of the river? The moon and the flowing river enhance each beauty.ġ.